Saturday, September 10, 2016
Another pass, adding some breakdowns in. I'm posting these in stepped, but I work out of stepped, using mayas in-betweens to help create breakdowns, and I also like to be able to keep an eye on my rotations and fix them out of stepped. Up until now, I have not ben concerned with the timing and feel of the piece. I'm just using the reference and recreating it as best as I can with my rig. This is a very extreme piece of animation, not a lot of in-betweens, not much work to leave to maya. Now I'll start trying to break it down further and finesse it. Next time you see it it will be out of stepped and hopefully feeling a bit smoother.