Sunday, September 18, 2016
Ok 5th Pass. Having fun with arcing Timmy's hands, seems appropriate for him with those arms and hands, and hell it's just fun. More clean up in the graph with the progression, this takes focus to orchestrate the rotations & counters to be smooth, it's also a great way to really control your spacing to get the performance you are looking for. For those of you who are pursuing animation as your discipline, get in the graph and make it part of your workflow !!! The other thing I'm having fun with is the use of timing and spacing holding keys for 2 and 3 frames and pushing my exaggerations on ones in the fast actions. Look at the peak of the jump back and the landing afterwards for some 2's and 3's.