Ok, here's pass one. This is a bit of a hybrid scene, more concept than animation. The timing is from my thumbnail pass. I'll worry about that later after I break it down a little. Since the layout and distance my character is traveling is very different, the timing I'm using on the thumbnail pass will change. I tend to not worry about timing much until I get further into the scene.
And yes, I put a deformer on the frame I added to help change the shot from something very flat to more spacial.